Minnie Mouse knits a sweater for Pluto. When she puts it on him, Pluto does whatever he can to try to get it off, eventually shrinking it to the perfect size for Figaro.
Release Date: 1949-04-29
Budget: $0
Revenue: $0
Runtime: 7 min
When Margo, Agnes and Edith return from Badger Scout camp, three of the Minions are entranced by the girls' merit badges. Their own attempt at scout camp results in attracting a bear, eating poison berries and eventually blowing up a dam, creating a massive flood. But, when they arrive back home, the girls share their badges, encouraging the rest of the Minions to try their hand at scouting.
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This short film continues the adventures of the title character as he tries to retrieve his elusive acorn.
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In an attempt to convince Minnie that he hasn't forgotten to buy her an anniversary present, Mickey Mouse ends up promising to take her to Hawaii. Funds being short, he applies for a job as lab assistant to the sinister Dr. Frankenollie, who happens to be searching for a donor to provide his monstrous creation with a brain.
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Tom ties up Spike and sneaks into the courtyard of the glamorous Toodles Galore with his bass, hoping to woo her with his song, much to the annoyance of a sleeping Jerry.
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Mickey and Pluto go hunting for quail. Pluto scares away the first ones they see; Mickey scolds him, then relents. He shows Pluto how to be a pointer, and they set off after another quail, but Mickey accidentally jumps on a bear's nose, and thinks it's Pluto. Meanwhile, Pluto finds the quail and points. The babies climb on board and start picking at his hairs, but Pluto's been told not to move. Mickey finally comes across Pluto, who by now is covered by small animals, and realizes he's being followed by a bear. Mickey tries to reason with the bear, and backs off a cliff, onto Pluto.
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Mickey's going golfing, and Pluto is his caddy. Besides the usual caddy duties, Pluto runs to the ball and points to it. But when the ball lands in a gopher hole, Pluto's got another task: chase the gopher. They eventually chase each other through a number of holes in a knoll where Mickey is trying to putt out, causing the knoll to collapse.
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Monty Citymouse invites his cousin Abner Countrymouse for a visit and shows him the ways of the big city, including traps, eating quietly, and busy traffic.
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Plumber Donald is using a large magnet in his work. When he drops it, it causes trouble for Pluto, especially after Pluto swallows it. Things begin clinging to him, especially his metal dog dish.
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Donald's sister Dumbella sends her three sons Huey, Dewey, and Louie to visit their uncle Donald. They prove to be quite a handful for Donald, even with help from his book on child rearing.
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Tom is shipwrecked on an island, which is inhabited by at least one mouse - Jerry. To thwart the hungry cat, Jerry disguises himself as a cannibal.
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Mickey, Goofy & Donald have 10 minutes to fix Pete's car. Or else!
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Mater the tow truck travels from country to country as he retells his infamous but unbelievable stories.
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Mickey is preparing to conduct an opera when he chases Pluto away. Pluto crashes into a magician's props backstage and spars with the hat, its rabbits, and its doves. The opera begins: Clarabelle plays flute, Clara and Donald are the leads in Romeo and Juliet. Pluto follows the magic hat onstage, to Mickey's growing annoyance. The hat falls into a tuba, and soon the animals are filling the stage.
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Donald needs a log for his fire. Unfortunately, the one he picks is occupied by a couple of chipmunks and their stash of acorns. When he cuts it down, Chip and Dale fall out, but their acorns stay behind, so they work at putting out Donald's fire and retrieving their stash. Donald, of course, takes this as calmly and cheerfully as you would expect.
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You may think you know the history of continental drift, but forget all that. In pursuit of his most sought after possession, Scrat manges to singled-handedly alter the course of Earth’s history.
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On an idyllic beach in the Pacific Northwest, curiosity gets the better of a young raccoon whose frustrated parent attempts to keep them both safe.
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Goofy, staying at the Sugar Bowl resort, demonstrates the basics of downhill skiing, which the titles and announcer insist is pronounced "SHEEing". The equipment is, of course, of the era. As you can imagine, Goofy has much trouble keeping his skis parallel and pointing downhill. The final ski jump conveniently lands Goofy right back in bed.
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A basketball game of Goofs (P.U. vs. U.U.) in which the players play furiously, often breaking the rules of the game. All of the players are named after Disney artists.
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Schoolboy Donald is torn between his angel and devil sides, though in Donald's case, the devil side isn't hard to resist. But the smoking he's encouraged to do turns him green and gives him regrets, and when the good side shows up and kicks evil's butt, Donald cheers.
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